Function GetLocation

  • Returns the location for given entity or entities. If available it will also compute a rectangle. It is recommended to fly-to a rectangle if available as it will ensure the full geometry is in view.

    Parameters

    • params: IGetLocation

    Returns Promise<{
        pos3d: Cesium.Cartesian3;
        rectangle?: Cesium.Rectangle;
        sphere?: Cesium.BoundingSphere;
    }>

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